Youth work with members of a team to design, create, build, and test a wind powered device. The device must solve a problem and requires the designers to balance options and constraints. Participants are guided to make adjustments and retest until the vehicle or machine solves the original problem.
This is a Set of 2 (one youth notebook, one facilitator guide) for the National 4-H Wind Energy Curriculum. Each youth in a group should have his or her own notebook. A Facilitator Guide is for the group leader or teacher. Grades 6-8. May be adapted for younger and older youth.
Don't forget your materials kit! We also sell< The Power of Wind Materials kit, which contains all the pieces needed to complete the activities in this curriculum set. Save yourself money and hours of shopping!
For more detailed Power of the Wind Facilitator Guide resources, visit 4-H.org.