Youth work with members of a team to design, create, build, and test a wind powered device. The device must solve a problem and requires the designers to balance options and constraints. Participants are guided to make adjustments and retest until the vehicle or machine solves the original problem.
This is the Facilitator Guide for the National 4-H Wind Energy Curriculum. Additional youth notebooks are available for purchase separately, for use with a group. Each youth should have his or her own engineering notebook. Grades 6-8. May be adapted for younger and older youth.
Don't forget your materials kit! We also sell< The Power of Wind Materials kit, which contains all the pieces needed to complete the activities in this curriculum set. Save yourself money and hours of shopping!
For more detailed Power of the Wind Facilitator Guide resources, visit 4-H.org.