We are currently in the middle of an inventory update and some products may appear as out of stock. This is a temporary issue and should be resolved in a few hours. Thank you for your patience.
We are currently in the middle of an inventory update and some products may appear as out of stock. This is a temporary issue and should be resolved in a few hours. Thank you for your patience.
SHIPPING DELAY: Due to an internal software transition, any orders placed after 2:30pm ET on Wednesday, 1/29/2025 will not be shipped until Tuesday, 2/4/2025
SHIPPING DELAY: Due to an internal software transition, any orders placed after 2:30pm ET on Wednesday, 1/29/2025 will not be shipped until Tuesday, 2/4/2025
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Please note that this item is a digital download. Each unit purchased will provide you with one (1) copy of this digital curriculum. After ordering, all files will be emailed to the address associated with your account within one business day after the order has been processed. You will not receive a print copy.
Appropriate for Middle School aged audience. Youth become "Special Opportunities Agents," as they follow a series of exciting activities that engage youth in their community & allow them to reflect on their experiences.
Based on their interests and guided by adult mentors, youth develop their own pathway in 4‑H. They select from a broad menu of local 4‑H programs, which provide hands-on, learn-by-doing, opportunities.
Kids thrive when given the tools to succeed. CLOVER offers a supportive space to achieve. CLOVER has something for everyone, with 190+ interactive, exciting activities for ages 5-18, including augmented reality!
4‑H programs are available through local 4‑H clubs, 4‑H camps, in-school, and after-school programs. With the support of adult mentors, youth from ages 8-18 select from a menu hands-on project ideas to complete.