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This notebook provides a place to record and share your thinking and problem-solving as you explore, test, and evaluate computer programming with Scratch.
Use this notebook with the 4-H curriculum manual, Discovering Computer Science & Programming through Scratch Level Three: Recursion Youth Guide, where young people are introduced to five fundamental principles of computer programming, providing a foundation for exploring and creating. Make it a reference for yourself and use it to show others what you have learned!
Based on their interests and guided by adult mentors, youth develop their own pathway in 4‑H. They select from a broad menu of local 4‑H programs, which provide hands-on, learn-by-doing, opportunities.
Kids thrive when given the tools to succeed. CLOVER offers a supportive space to achieve. CLOVER has something for everyone, with 190+ interactive, exciting activities for ages 5-18, including augmented reality!
4‑H programs are available through local 4‑H clubs, 4‑H camps, in-school, and after-school programs. With the support of adult mentors, youth from ages 8-18 select from a menu hands-on project ideas to complete.